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HALLOWE'EN PARTY-A PROJECT

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Did you ever make a jack-o'-lantern? Tell the class how to do it. What do you do at first? How do you make the face? What do you put inside it? When can you see a jack-o'-lantern best?

It is great fun to pretend to frighten people with it, but be careful not to frighten very young children. If you have ever made or have ever seen a jacko'-lantern, tell about it.

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Shall we have a Hallowe'en party in our room? What shall we do? Each one of you may tell something he would like to do at the party. Perhaps some of you will like to bring jack-o'-lanterns for decorating your schoolroom. Your teacher may like to have you bring bright colored leaves. With her help you may make all the plans for the party.

If you are to have a Hallowe'en party, you must learn how to write the word Hallowe'en. Find the word in your book as many times as you can. With what kind of letter does it always begin? Look at the spelling carefully and then go to the blackboard and write it. If any one thinks you do not write it correctly, he may go to the blackboard and write it.

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Should you like to invite the pupils in grade 2 to come to your Hallowe'en party? If you would, each pupil in the class may write an invitation. It is not necessary for you to know the pupil's name. You may write Dear Friend. Tell your teacher what you would like to write, and she will write it on the blackboard so that all your classmates can see it.

When all the pupils in the class have told what they would like to write, the teacher will help the class to decide which is the best invitation. All the class may then copy it. This is the way your invitation ought to look:

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HALLOWE'EN PROJECT - GAME

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After you have written your invitation, compare it with the picture on the opposite page.

Perhaps the teacher will like to have each pupil hold his invitation up in front of the class so that all the other pupils can see how it looks.

The pupils may tell why they like some of the invitations, and they may tell how the others could be improved.

NOTE TO TEACHER. If October 31st comes on a holiday, the party may be given on the last school day before that date. Music, recitations, or any suitable exercises may form a part of the program.

LESSON 13

A Hallowe'en Game

You know Hallowe'en is the time for witches. Of course there are not really any witches, but we like to play that there are, and we will have one in this game. Your teacher will choose some one to be the witch at first.

The witch will go to the front of the room, and, with his eyes shut tightly, he will stand close to the wall with his back to the school. The game is to see if he can tell the name of the pupil who speaks to him. He must listen carefully and try to tell by the voice.

When the witch is ready, the teacher will motion to a pupil to begin the game.

The pupil goes up behind the witch and says:

Witches, witches, all around,

Listen now to every sound.
Who am I?

Witch: I think you are Frank.
Pupil: Yes, I am Frank.

The witch stays in the same place, and Frank takes his seat. The witch stays as long as he tells the right name, but, if he gives a wrong name, he loses his place and goes to his seat, and the pupil whose name he could not tell takes the place as witch.

For example, we will suppose that the teacher motions to Nellie to go to the witch. Nellie goes up behind the witch and says:

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The witch goes to his seat, and Nellie becomes the witch.

It will be fun to try to change your voice so that the witch will not know you.

If a pupil forgets and uses the word aint, you may play that the goblins have got him, and he is out of the game. Watch carefully to see that every pupil pronounces the ends of the words around and sound distinctly.

HALLOWE'EN PROJECT - MOVING PICTURES 45

Finding the Correct Word

Find in the list below the correct word for each

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If you have invited the second grade to come to your Hallowe'en party, you will want to entertain them in some way. Should you like to give some real moving pictures? Then your teacher will ask the pupils in the second grade to tell the story that - they see. If they can tell the story well, you and your classmates will know that you have acted the moving pictures well. It will be a good plan to have two stories as they must be short and easy.

Of course you will remember that you must not talk in the moving pictures. You must act the story just as you have seen stories acted in the moving picture theatres. Perhaps your teacher will let several groups of pupils act the stories before the class. The class may then select the best group.

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