The Theory of PokerTwo Plus Two Pub., 1999 - 301 pages Discusses theories and concepts applicable to nearly every variation of the game, including five-card draw (high), seven-card stud, hold 'em, lowball draw, and razz (seven-card lowball stud). This book introduces you to the Fundamental Theorem of Poker, its implications, and how it should affect your play. Other chapters discuss the value of deception, bluffing, raising, the slow-play, the value of position, psychology, heads-up play, game theory, implied odds, the free card, and semibluffing. Many of today's top poker players will tell you that this is the book that really made a difference in their play. That is, these are the ideas that separate the experts from the typical players. Those who read and study this book will literally leave behind those who don't, and most serious players wear the covers off their copies. This is the best book ever written on poker. |
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average beat best hand better hand betting rounds big hand bluffing call your raise catch chance of winning chance your opponent chapter check and call check-raise correct play David Sklansky double bet draw lowball draw poker effective odds example favorite five-card draw five-card stud flop flush draw forced bet four-flush fourth street free card full house Fundamental Theorem future bets game theory give your opponent high-low split implied odds jacks last position legitimate hand lose Mason Malmuth mediocre hand mistake no-limit opponent bets opponent calls opponent folds opponent will call opponent will fold opponent's outdraw overcall pair of aces pair of kings percent chance poker players positive expectation possible hands pot odds profitable pure bluff razz read hands reraise round of betting semi-bluff raise seven-card stud situation slowplay small pair strategy Theorem of Poker three-of-a-kind tough players underdog Vegas win the pot worse hand worth a call